This is made even worse by the way each mission is laid out, often you are sent from one end of the derelict to another with very few objectives in between that space to help improve the pacing.
Each ship you enter is huge in scale and the long winding corridors just compounds the fact that your character is incredibly slow. The Dark Angel team is kitted out with incredibly powerful terminator armour that essentially makes the user a walking tank.Īt first, the heavy movement of the armour gives a wonderful sense of empowerment, but this soon fades when you realise just how slow and laborious this aspect makes the game feel. Luckily, all you need to know is that you play as a team of elite marines of the Dark Angels and you must venture into derelict ships to purge these of the residing alien race known as the Tyranid Genestealers. Space Hulk: Deathwing makes no attempt to ease the player into the wider Warhammer universe and immediately hits you with franchise jargon that is completely impenetrable to the casual observer. The problem is that the game, setting or characters aren’t nearly as interesting as they seem on paper. There is not an awful lot to hate in that premise, however the execution and reality betrays this significantly, making this a textbook case of being careful what you wish for. It’s a first-person shooter with tactical elements that sees you walk the narrow corridors of derelict ships, fighting xenomorph-like Genestealers of varying size and shape. Deathwing however, has a more palatable premise.
#WARHAMMER SPACE HULK DEATHWING PS4 BUY SERIES#
While the series is famed for its tactical, methodical gameplay on the board and previous video games, I have often found these quite hard to get into due to their huge learning curves and reliance on knowledge of the franchise to get the most out of it. Space Hulk: Deathwing represents everything I have always wanted in a Warhammer 40k game.
In PS4 / Reviews tagged Deathwing / Enhanced edition / Space Hulk / warhammer 40k by Grizz